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Solasta crown of the magister wizard build
Solasta crown of the magister wizard build











solasta crown of the magister wizard build
  1. #Solasta crown of the magister wizard build mod
  2. #Solasta crown of the magister wizard build full
  3. #Solasta crown of the magister wizard build free

Sun Cleric is better as the "traditional" support/healer cleric.

#Solasta crown of the magister wizard build full

Shock Arcanist is just a wizard that does more damage, and Loremaster is just a wizard that gets advantage on counterspell attempts & more spells/cantrips prepared.īattle Cleric is so overpowered it is just the best - and makes full cleric parties easy to do on cataclysm difficulty. Greenmage basically gets the best of the druid spells alongside the strong wizard spell list, at the minor cost of no wildshape - though one of the other wizard subclass options is better if you already have a ranger or druid in your party. Unless you have a specific themed party to justify it, always have at least one wizard in your party. it has insane thiccness and you can happily run lower AC on it to draw more attention resulting in a MORE effective barb the damage boost isn't replicable, but with no way to change damage types in the game's spells you would end up trying to be lightning caster to avoid most resistances which will result in you only having a few spells to play withīarbarian: I recommend trying stone barb. The draconic damage boost and higher AC is only useful on that one damage type and the AC is simply just mage armor which can be twinned onto a barbarian for (bugged) AC stacking or just taken off a scroll of mage armor or even just replaced by wearing the clothing armor that gives 15AC+dex.

solasta crown of the magister wizard build

#Solasta crown of the magister wizard build mod

I think the additional short restable sorc points for mana painter sorc is not something to be understated, its the only way for a sorc to regen slots on a short rest (outside of potion spam with rift which was patched I thought)īut also the manapainter's ability that gives it Cha mod to all saves means that this sorc can hold conc VERY well and it will withstand most fear effects and hold person risks as well. Winds I don't really see the point of, the level 10 ability is nice, but it's underwhelming the entire way getting there? (But at least base Druid is fabulous.)

solasta crown of the magister wizard build

Lands is very basic (it's SRD), but functional. I'm overjoyed for this subclass for tabletop reasons, and so far it's played amazingly. The other two look interesting though.ĭruid: Kindred Spirits. I haven't touched Mountaineer, and don't see a reason to.īarbarian: I haven't played with this one enough to call yet, but I was having a lot of fun with Berserker so far. Champion doesn't get much, but at least what it gets is effective.

#Solasta crown of the magister wizard build free

Goodberry is nice (for free rests), but it's a very temporary advantage (since your harder to replace Cleric gets Create Food at 5), and you can get Goodberry from Greenmage or Druid that are good the entire way through.įighter: I want to say Spellblade, but the spell list is kinda meh. Meh damage, poor soak, almost no utility. This community really likes ranger, but I haven't missed anything they have to offer for a second. I played all the way through the main campaign with a rogue in the party (beta/launch), and other parties have been far better off without one. Rogue does poor damage, does not soak damage well, and the only utility they bring is TRIVIAL to replace. Rogue: Shadowcaster, but realistically none. Draconic at least tries to hold up to the damage, and can do decently if you built properly. So, for me, a Sorc needs to be able to replace a Wizard - except they can not fill the utility the Wizard has, nor does its damage compete with Shock Arcanist. Greenmage is neat, and I did use one as a second Wizard, but imo it's not really relevant anymore if you have the new Driud DLC. The burst from it is OP, which makes Wizard highly valuable as a damage dealer where they are usually not. Paladin: Tirmar is best for the main campaign ofc, but Motherland is generically better for other modules (unless that module is heavy on specific monsters). The others might not be as strong in the subclass, but Cleric is strong enough at its base that they'll all be fine.

solasta crown of the magister wizard build

Insight gets special mention for letting your Cleric function as a Wizard utility replacement. Imo, though I'm sure someone else will come along with numbers or something otherwise:Ĭleric: Life, Sun, Elemental, and Battle are all fantastic and close enough to even.













Solasta crown of the magister wizard build